Assigning a Material with a SceneTexture Node to a Particle System Crash

UE - Graphics Features - Jul 21, 2015

Plugging in a SceneTexture:WorldNormal masked to RG into the Opacity of a Translucent Default Lit Material and assigning this material into a Particle System will crash the editor. Crash Reporter: ...

Crash when using Consolas font on Android SDK 24

UE - Platform - Mobile - Mar 29, 2017

A licensee reported that using the Consolas font on Android will cause the game to crash. I've narrowed it down to only occurring in the Android 24 SDK and on the ASTC configuration. Using Android(A ...

Crash While Compiling Blueprint in FBlueprintEditorUtils::RefreshExternalBlueprintDependencyNodes()

UE - Gameplay - Blueprint - Jun 7, 2016

Having an actor blueprint (A) that contains an array variable of references to another actor (B) that is connected to a Length node and a Vector array that is connected to a ForEachLoop causes bluep ...

Trying to load a missing map causes a crash in a packaged game

UE - Gameplay - Blueprint - Mar 30, 2017

This jira was originally filed for "Calling a remote event on a streaming level appears to cause a crash in a packaged game" but the actual crash reproed has to do with trying to load into a nonexis ...

Crash after adding an AI Perception component to a parent and child character

UE - Gameplay - Sep 14, 2017

Crash after adding an AI Perception component to a parent and child character. First they both must have had AI Perception components > Compiled and saved > Then both AI Perception components delete ...

Incorrect usage of FText in EnsureMsgf does not trigger a compilation error, leads to crash in shipping

UE - Foundation - Core - Mar 1, 2018

Using incorrect formatting in FText does not cause compilation errors in EnsureMsgf as it does in other functions such as UE_LOG. This causes crashes to sneak through such as a crash on ensure when ...

Crash When Toggling Visibility of Level with Planar Reflection

UE - LD & Modeling - Terrain - Landscape - Mar 26, 2018

This crash occurs in 4.19 and 4.20 but not 4.18. Repro'd in 4.19.0-3944462 and 4.20.0-3955769 and 3964322. This is a regression. Per UDN licensee: When I'm showing/hiding levels in editor (in le ...

Crash Occurs When Importing a .ABC File as Skeletal Mesh Into Project That Already Contains Asset's Materials

OLD - Anim - Jun 8, 2018

Editor crashes when importing an .abc file as a skeletal mesh and the assets materials already exist inside the project. -Materials need exist inside project before import -If the .abc file is imp ...

Crash on Importing a specific Large Static Mesh FBX

Tools - Dec 22, 2015

A User's specific Static Mesh FBX made from OSM2World and converted from OBJ to FBX via Blender is causing a crash when imported with the following settings: [Image Removed] When imported with the ...

Importing a t3d filetype will cause a crash

UE - Editor - Content Pipeline - Import and Export - Jun 15, 2016

!!! Changes between version 4.12 and 4.13 for importing these !!! 4.12 There is a crash when importing any t3d (legacy) file through File > Import Into Level using the t3d file option. 4.13 The ...