Setting show flags on a scenecaptureComponent via blueprint does not work

UE - Graphics Features - Jul 28, 2016

Reported via UDN:https://udn.unrealengine.com/questions/304768/scenecapturecomponent2d-and-shadows.html ...

Tooltip of texture properties changes order when source path of texture changes

UE - Editor - Content Pipeline - Content Browser - Aug 29, 2016

https://udn.unrealengine.com/questions/308105/why-do-the-hover-properties-of-a-texture-flip-when.html ...

Cine camera should not be locked to just using circleDOF

UE - Anim - Sequencer - Jan 13, 2017

https://answers.unrealengine.com/questions/546793/using-other-dof-methods-in-sequencer.html ...

Light Complexity view mode is qute different from document.

UE - Graphics Features - Aug 28, 2015

Light Complexity view mode is quite different from document. https://docs.unrealengine.com/latest/INT/Engine/UI/LevelEditor/Viewports/ViewModes/index.html#lightcomplexity ...

Lightmass export can fail with duplicated static mesh assets

UE - Graphics Features - Aug 30, 2017

See https://answers.unrealengine.com/questions/853450/417-lighting-build-fails.html ...

Flickering Decals on Mac in Mobile Preview

UE - Rendering - Architecture - RHI - Mar 25, 2020

https://udn.unrealengine.com/questions/564376/flickering-decals-on-mac-in-mobile-preview.html ...

macOS Rendering Artifacts on Intel Graphics

UE - Rendering - Architecture - RHI - Apr 9, 2020

https://udn.unrealengine.com/questions/568577/macos-rendering-artifacts-on-intel-graphics.html ...

Exposure compensation curves do not blend

UE - Rendering - Graphics Features - Jun 26, 2024

Requested in https://udn.unrealengine.com/s/question/0D5QP000006g7Px0AI/auto-exposure-various Previously discussed in https://udn.unrealengine.com/s/question/0D52L00004vKeNJSA0/blending-postproce ...

AttachComponent is not replicated correctly if re-attaching to the previous attachment

UE - Networking - Dec 13, 2018

See UDN https://udn.unrealengine.com/questions/473245/attachcomponent-is-not-replicated-correctly-if-re.html ...

Damping properties lost during change to the collision configuration.

UE - Simulation - Physics - May 18, 2020

See UDN (https://udn.unrealengine.com/questions/573845/setcollisionenabled-on-skeletal-mesh-ragdoll-requi.html) ...