This needs to be debugged to see where the data discrepancy comes from. ...
Licensee reports an issue with MeshDescription indexing when reversing a degenerate triangle. ...
User reports difference in ComponentVisualizer behaviour between level viewport and blueprint editor viewport. Details and repro in the referenced UDN ticket. ...
I believe this is happening because when you change your logged in user, the Slate Application will automatically create a new second slate user with an ID of 2. This is bad because the Slate App is ...
The Duration Magnitude property is not zeroed out if a Gameplay Effect's duration policy is changed from HasDuration to Instant. As a result, UAbilitySystemComponent::ApplyGameplayEffectSpecToSelf e ...
When using Push Replication with blueprints, UK2Node_VariableSetRef nodes do not mark a property as dirty and so the variable is not replicated. ...