Reflection Captures show static lights with "Actor hidden in Game" checked. Found in 4.19 CL# 4033788, 4.20 CL# 4233996, 4.21 CL# 4247867 ...
The title text for the editor's splash screen displays the text 'EDITOR' in a small font that is not bold. I do not see this issue on Windows. REGRESSION: Yes Worked: 2824270 Broken: 2891838 ...
EQS spheres are not fading correctly where red = 0 and green = 1 This is a regression as it is working correctly in 4.13.2 at CL 3145013 ...
This issue only occurs with -audiomixer passed into the Engine (4.23) and in 4.24/4.25 where it is enabled by default. The user tried deactivating and reactivating Time Synth component to pause it ...
The user tried to use the composure pipeline and followed what is written in the Documentation. All the elements and nodes written out in the documentation worked as expected with the exception of t ...
Licensee found that memory being allocated during a resize in NavMeshMemory is not being tagged within LLM as NavigationMemory but show in LLM as Untagged memory. They do not have a callstack showca ...
When the "Virtual Production Utilities" plugin is enabled, the Editor makes available a list of "Virtual Production Roles", which can be created and individually selected in a "VP Roles" dropdown on ...
When the F5 key is pressed during the lunch of the application created by Test configuration, the application will crash. This depends on the project. No Crash: Third Person project, ShooterGame ...
A licensee reports that the values of an FInstancedStruct do not get properly duplicated if they differ from the default values of the Actor or TArray to which they belong. Possible short-term wo ...