Reflection Captures Show Static Lights With "Actor hidden in Game" Enabled

UE - Graphics Features - Aug 2, 2018

Reflection Captures show static lights with "Actor hidden in Game" checked.  Found in 4.19 CL# 4033788, 4.20 CL# 4233996, 4.21 CL# 4247867 ...

pose search cook determinism issue

UE - Anim - Gameplay - Jun 26, 2024

Linux editor splash screen does not show Unreal Editor

UE - Platform - Linux - Mar 9, 2016

The title text for the editor's splash screen displays the text 'EDITOR' in a small font that is not bold. I do not see this issue on Windows. REGRESSION: Yes Worked: 2824270 Broken: 2891838 ...

EQS spheres are not fading from red to green based on their values

UE - AI - Sep 30, 2016

EQS spheres are not fading correctly where red = 0 and green = 1 This is a regression as it is working correctly in 4.13.2 at CL 3145013 ...

TimeSynth when reactivated doesn't continue playback from where it was deactivated

UE - Audio - Dec 9, 2019

This issue only occurs with -audiomixer passed into the Engine (4.23) and in 4.24/4.25 where it is enabled by default. The user tried deactivating and reactivating Time Synth component to pause it ...

Composure DepthElement Not Producing A Picture

UE - Virtual Production - Rendering - Composure - Sep 21, 2020

The user tried to use the composure pipeline and followed what is written in the Documentation. All the elements and nodes written out in the documentation worked as expected with the exception of t ...

[AI] Navigation memory set in NavMeshMemory::ForAnyElementType::ResizeAllocation shows as Untagged in LLM instead of being under Navigation.

UE - AI - Navigation - Sep 27, 2022

Licensee found that memory being allocated during a resize in NavMeshMemory is not being tagged within LLM as NavigationMemory but show in LLM as Untagged memory. They do not have a callstack showca ...

Regression: Selected Virtual Production Roles are saved but not loaded from Saved/Config/WindowsEditor/UserVPRoles.ini, unless file DefaultUserVPRoles.ini exists (even if completely empty)

UE - Virtual Production - Tools - Mar 7, 2025

When the "Virtual Production Utilities" plugin is enabled, the Editor makes available a list of "Virtual Production Roles", which can be created and individually selected in a "VP Roles" dropdown on ...

Crash when press F5 key any Test build project

UE - Graphics Features - Oct 14, 2020

When the F5 key is pressed during the lunch of the application created by Test configuration, the application will crash. This depends on the project. No Crash: Third Person project, ShooterGame ...

[AI] FInstancedStruct is not dupilicated properly if values are different from an Actor's defaults

UE - AI - Jan 24, 2024

A licensee reports that the values of an FInstancedStruct do not get properly duplicated if they differ from the default values of the Actor or TArray to which they belong. Possible short-term wo ...