Unable to walk up walkable slope in QAGame on Mac

UE - Gameplay - Jan 11, 2017

This does NOT occur on Windows. ...

Rotating a static mesh makes it slightly smaller

UE - Gameplay - Jan 11, 2017

If a static mesh is rotated 180 degrees, it is made slightly smaller than it usually is. There are some other degrees that can give the same effect without the shrinking, such as 540. Regression?: ...

Joystick is missing from projects on certain iOS devices

UE - Platform - Mobile - Jan 11, 2017

The Flying template is not displaying joysticks when deployed to iOS. Issue does not occur in: 4.14.3 - 3251583 Phones tested that have not experienced the issue: iPhone 6S_6240 ...

Vectorized and Non-Vectorized FTransform Accumulate are inconsistent with Blendweights

UE - Foundation - Core - Jan 11, 2017

The vectorized version of FTransform::Accumulate and FTransform::AccumulateWithAdditiveScale3D only blend the rotation, but not the translation or scale. This is divergent behavior from the non-vec ...

Lighting needs to be rebuilt in Advanced_Lighting map of starter content

Docs - Samples - Jan 11, 2017

Lighting needs to be rebuilt in Advanced_Lighting starter content map ...

LogRenderer errors produced when using the restore button in viewport

UE - Graphics Features - Jan 11, 2017

When using the restore button to obtain orthographic views of the scene the output log spits out several errors:LogRenderer:Error: No Color LUT texture to sample: output will be invalid. LogRendere ...

Compile failure adding C++ Vehicle or VehicleAdvanced pack to a project

UE - Gameplay - Jan 11, 2017

Adding the C++ Vehicle feature pack to a project fails to compile with the following error:CompilerResultsLog: Info Error: Couldn't find parent type for 'TP_VehiclePawn' named 'AWheeledVehicle' in c ...

Widget bindings do not appear to look for other widgets as possible SubObject properties

UE - Editor - UI Systems - Jan 11, 2017

Widget bindings do not appear to look for other widgets as possible SubObject properties. Widget references do not show up as possible SubObject properties ...

Ensure occurs when turning on Vector Fields Developer Flag

UE - Niagara - Jan 11, 2017

The editor crashes with an ensure in the output log when Vector Field flag is toggled on in the show options of the viewport. LogOutputDevice:Error: === Handled ensure: === LogOutputDevice:Error: E ...

Making the viewport fullscreen while Application scale is a value other than 1.0 results in a zoomed in/out viewport

Tools - Jan 11, 2017

When using Application Scale in the editor, using F11 to make the viewport fullscreen results in an either zoomed in or zoomed out fullscreen version. Note: This same issue occurs when using a comb ...