Maximum number of State Machine connections?

Anim - Animation - Mar 16, 2015

Adding more than 8 connections to or from a state in the state machine results in unpredictable behavior, like causing an animation to fail. (See image.) Was able to reproduce with user's test file ...

Merge tool icons broken in user's project

Gameplay - Blueprint - Mar 16, 2015

User did convert the project to 4.7.2, but they don't know which project it was made with originally (all he gave me was that it was a long time ago) Unable to repro by converting projects (code an ...

Changes to Agent Radius are ignored if navigation is rebuilt during runtime

Gameplay - AI - Mar 16, 2015

Changes to Agent Radius are ignored if the navigation is rebuilt during runtime. Agent Radius is changed to the default value of 50. ...

Get Data Table Row cannot accept non-literal Data Table input information

Gameplay - Blueprint - Mar 16, 2015

Get Data Table Row node cannot accept non-literal input in the "Data Table" input. Additionally, this cannot be promoted to a variable. ...

Long splash screen when launching a cook on the fly project on Android

Platform - Mobile - Mar 16, 2015

When launching a cook on the fly project on Android the splash screen last about 2 minutes before the template opens. ...

When an event on a component that is called from an actor's constructor is deleted, the editor crashes

Gameplay - Blueprint - Mar 16, 2015

When an event on a component that is called from an actor's constructor is deleted, the editor crashes. ...

Components spawned at runtime do not take Radial Damage if simulating physics

Gameplay - Mar 16, 2015

Components spawned at runtime do not take Radial Damage if simulating physics. ...

Access None errors creating log spam in user's project when editing BP

Gameplay - Blueprint - Mar 16, 2015

Access None errors creating log spam in user's project when he is editing the BP. This causes a gradual, but significant, increase in the Editor's memory usage. It appears to occur with a a refere ...

BP Component is not destructible if the Object Type is set during runtime

Physics - Destruction - Mar 16, 2015

BP Component is not destructible if the Object Type is set during runtime. If the Object Type is set manually before PIE is started, the BP component will destroy correctly. ...

Add Code to Project fails to add a class to the project

Core - Mar 16, 2015

Add Code to Project fails to add a class to the project. The project can't be reopened until the classes are manually removed and the project is recompiled. The following errors occur when using Add ...