Owen's leg can be seen sticking through his jacket on station 1.4 of ContentExamples Animation map. ...
The fire tower charge effect is not working correctly on iOS. This was tested with an iPhone6S_6240 OS: 9.3.2 Does not occur on Android. Tested on Galaxy S7 ...
The cinematic loops at the very beginning when opening the sample in standalone game on Mac. Cannot repro on Windows using standalone game, but can repro on Windows if you launch using -game. ...
Warning is as follows: Warning Spent 0.5s repairing painted vertex colors due to static mesh re-imports! This will happen every load until the maps are resaved. ...
The following load error is seen in ElementalDemo: Error /Engine/EngineMeshes/ParticleCube : Can't find file for asset. /Game/Materials/AbsoluteWorldPositionOffset_PNTriTess ...
Audio is inconsistent between PIE and standalone game. When the user is in PIE, attenuation appears to be working as expected, but when in standalone game there appears to be no attenuation. ...
See this youtube video for reference [Link Removed] 8 to 14 seconds ...
The dark part of the security room in BlueprintOffice on tvOS looks extremely washed out. Could be related to https://jira.ol.epicgames.net/browse/UE-30580 ...
There is a line down the middle of the hardwood floors in BlueprintOffice on tvOS This looks the same in Mobile Preview ...
Grass shadows are very dark in BlueprintOffice on tvOS. It looks the same in Mobile Preview in the editor Assigning as Samples - Content based on the response to https://jira.ol.epicgames.net/brow ...