From licensee: I've been experiencing consistent GPU crashes when tying to edit landscapes since updating to UE5.1. It seems to be exclusively an issue with DirectX 12 (SM5 & SM6). I have no pro ...
In my case I used the erosion brush and smooth brushes. Not a regression checked in Version: 5.1.0-23058290+++UE5+Release-5.1 ...
This is a regression. Tested in //UE5/Release-5.0 CL20979098 Small seams in a rescaled Landscape between all the Landscape Components. This only happens when scaling specifically to this value. ...
Regression: Tested in UE5/Release-5.0 at CL 20979098, this issue does occur so it is not a regression. This issue occurs if the scale set for the landscape has a decimal value that is not 0.5. Sett ...
If you delete all the LandscapeStreamingProxies under the landscape object the parent landscape object can be deleted. Not a regression checked in Version: 5.1.0-23058290+++UE5+Release-5.1 ...
Regression: Tested in UE5/Release-5.0, issue does not occur so regression is yes This issue appears on whichever side of the first landscape the second landscape is adjacent to. Moving the Directio ...
Repro Rate: 3/3 This is a live issue that has been tested to occur in //UE5/Release-5.1 at CL 23058290. This is also confirmed to not be a regression since this issue also occurs in //UE5/Release- ...
Current steps describe the problem related to "Video memory has been exhausted (#### MB over budget). Expect extremely poor performance" on the AMD video card. In this case, the steps cause the GPU ...