Cannot import multiple assets to content browser at once on Linux

UE - Platform - Linux - Apr 9, 2015

When importing assets in the content browser only one asset can be selected at a time. Ctrl+LMB does not select more than one asset. Shift+LMB does not select a group of assets. ...

Cannot connect to source control on Linux

UE - Platform - Linux - Mar 30, 2015

Pressing the "Connect to Source Control" Button on a Linux project does not open the "Source Control Login" window. Looking at the Message Log for source control it says that "Source Control is dis ...

Cannot package project on Linux

UE - Platform - Linux - Mar 18, 2015

Trying to package a blank project on Linux fails. ...

HydroErosion on landscape crashes on Linux

UE - Platform - Linux - Mar 13, 2015

While on a Linux OS, the editor immediately crashes if the Hydro Erosion tool is used on a landscape. ...

On a Linux project, starter content does not appear in content browser until project is reopened

UE - Platform - Linux - Mar 12, 2015

When creating a new project with starter content on Linux, the only asset that appears in the content browser is Floor_400x400. Closing/reopening the project will cause the rest of starter content ...

Packaging for Linux in a binary build should be disabled when not supported

UE - Platform - Linux - Jan 5, 2015

According to the user, if you install Linux toolchain, the binary build will allow you to package for it, and will not handle the failure gracefully ( https://forums.unrealengine.com/showthread.php? ...

Projects created outside root UE4 folder do not show up in Project Browser on Linux

UE - Platform - Linux - Nov 25, 2014

If a user creates a new project on a Linux machine and specifies the project to be created in a folder outside of the root UE4 directory and /Documents/Unreal Projects/ folder, the project does not ...