Dynamic instancing is likely causing an issue where meshes that need shadows are getting combined with meshes that do not need shadows causing missing shadows. Tests were done with CSMs. Reproducti ...
threads: [Link Removed] [Link Removed] Another occurence: [Link Removed] ...
Hello! In UE 5.5 Preview, new stylus code was introduced, which can cause a test failure in an unrelated test suite, Editor.Plugins.Tools.Modeling.EditorMode.ExtrudePolygons.*. The test indirectly ...
Foreground debug lines are cleared each frame and as a result, dissapear when PIE is paused (even if no persistence is supported, the lines sould be drawn if PIE is paused). We need support for pers ...
When using a UserSceneTexture in a post-process material, a visible rendering issue occurs if the viewport's ScreenPercentage is set to below 100. This issue looks like it might stem from an incorre ...
A licensee has reported that occasionally a race condition triggers a crash during the initialization of FVolumetricRenderTargetViewStateData. If FVolumetricRenderTargetViewStateData::Mode is not pr ...
The rotation parameter of video materials does not function in Twinmotion 2024.1.2 and Twinmotion 2025.1 PR. Adjusting the slider does not have any effect. Feature last worked in Twinmotion 2023.2 ...
Reproduced 3/3 times. Regression testing in progress. Issue was reproduced on both Windows and MacOS launching onto iOS. Issue does not reproduce when packaging and installing an .ipa app. ...
Can be mitigated by reopening the Level. There is a repro project provided by the licensee on the case ticket. ...