Transparency for Widget components is not working on iOS devices

UE - Editor - UI Systems - Oct 20, 2015

If the user has a widget with an opacity less than 1 it will be rendered as though the opacity was set to 1 on iOS devices Note: Possible regression ...

Wheels become detached from vehicle if simulate physics is switched.

UE - Simulation - Physics - Oct 19, 2015

If Simulate Physics is turned off / on for a vehicle, the wheels will become detached from the vehicle and keep rolling if they were rolling at the time that Simulate Physics was turned off. ...

Opacity is not receiving Input for Material Functions

UE - Graphics Features - Oct 19, 2015

Opacity is not working with a material function "Make Material Attributes" node. ...

Nested UPROPERTY components show as direct children of the parent object

Tools - Oct 19, 2015

When an object has a component attached that has another component as a child, the nested component is shown as a direct child to the parent object. In the image: The listing in the hierarchy surro ...

Event On Animation Finished for UMG does not fire off until a few seconds after the animation in complete

UE - Anim - Sequencer - Oct 19, 2015

The event "On Animation Finished" does not fire off until a few seconds after the animation is over. ...

Weight Layers and Alpha Layers on Material create Black areas when Painted on a Landscape

UE - LD & Modeling - Terrain - Landscape - Oct 19, 2015

Painting on a landscape layer with both an Alpha Layer and Weighted Layer creates black areas. Per documentation painting with an alpha layer should smooth over black areas when multiple weighted la ...

SetMasterPoseComponent overrides any SetMorphTarget operations

OLD - Anim - Oct 16, 2015

Using Set Master Pose Component overrides any Set Morph Target operations on the slave component. ...

ScrollBox: Add Inertial Scrolling (Touch)

UE - Editor - UI Systems - Oct 16, 2015

Verify that inertial scrolling works in the ScrollBox and the ListView on touch devices. We have reports that it isn't working in 4.9, it may have been fixed since then, or not be as smooth as it c ...

Attempting to connect to Perforce source control causes a crash

Tools - Oct 16, 2015

Selecting Perforce from the list of source control options will cause the editor to crash. Crash Reporter [Link Removed] May also be the same as: [Link Removed] REGRESSION? Yes. Issue did not occ ...

Editor Crashes When a Component and Actor Implement Two Interfaces

UE - Gameplay - Blueprint - Oct 16, 2015

The editor crashes if you implement two blueprint interfaces in an actor blueprint, and then an actor component blueprint. These interfaces must have at least one function that returns a value. The ...