Mesh reduction crash with asset imported using FBX Scene Importer

Rendering - Features Teams - Nov 30, 2016

The editor will crash when using Mesh Reduction on an asset imported using the FBX Scene Import options. This same asset will not crash the editor if it has been imported using the normal Import opt ...

Rename Folder in World Outliner does not function on Mac

Platform - Mac - Nov 21, 2016

Right-clicking on a folder in the World Outliner and selecting "rename" in the drop down menu is not functioning on Macs running El Capitan or Sierra. NOTE: The folder can be renamed by selecting, ...

[CrashReport] UE4Editor_UnrealEd!UTransBuffer::Cancel() [editortransaction.cpp:697]

Tools - Nov 17, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 833] ...

[CrashReport] UE4Editor_CoreUObject!UObjectPropertyBase::Identical() [propertybaseobject.cpp:60]

Core - Hot Reload - Nov 17, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...

iOS flickers to portrait mode when phone locked then opened again

Platform - Mobile - Nov 3, 2016

iOS flickers to portrait mode when phone is locked then opened again. ...

Right click rename curve in Persona does not allow you to change the name of the curve on Mac

Platform - Mac - Oct 24, 2016

The user is unable to right click to rename a curve on Mac as it immediately reverts to being uneditable. The user can double click to rename the curve. This does not occur on Windows. ...

Draw Material to Render Target renders black in Standalone

Rendering - Sep 28, 2016

The 'Draw Material to Render Target' in blueprints renders black when launched in Standalone. This is not the case when using the same blueprint and running PIE. The interesting thing about this is ...

tvOS becomes non responsive after killing a launched on app from Mac

Platform - Mobile - Sep 28, 2016

tvOS locks up with the following message being repeated in the device log:Sep 28 10:27:50 Apple-TV-Joey UE4Game[610] <Notice>: [2016.09.28-14.27.50:752][188]LogHttp:Display: Sleeping 0.5s to wait fo ...

Skylights not Updating in Blueprint Viewport

Rendering - Features Teams - Sep 26, 2016

When modifying the properties of a Skylight actor as a component within Blueprints, the changes are not reflected in the Blueprint viewport. If you drag the blueprint into an empty scene and modify ...

Material Billboards are Incorrectly Reflected

Rendering - Sep 12, 2016

When using a billboard material as a component it will reflect incorrectly. This happens with both Screen Space and Planar Reflections. ...