MRG - Actors with deformers do not deform when holdout is enabled in Movie Render Graph

UE - CAPT - Color Pipeline and Rendering - MRQ - Oct 16, 2026

Actors with deformers do not deform when holdout is enabled in Movie Render Graph [Link Removed] From EPS: We use Movie Render Graph with multiple layer output and one of the layers is used to obt ...

Sequencer custom task scheduler hangs with more than 512 tasks (TDynamicSparseBitSet::IsBitSet and operator|=)

UE - ACT Character - Sequencer - Oct 12, 2026

With Sequencer.CustomTaskScheduling enabled, a task graph with more than 512 tasks can hang FEntitySystemScheduler::ExecuteTasks. Reported by a licensee, they hit it with a 528 task graph under Clan ...