Spawn Actor From Class Multiplying Transform Scale By Original Object Scale

UE - Gameplay - Jun 9, 2016

When using the Spawn Actor from Class node, the Spawn Transform Scale is being multiplied by the actor's original scale, instead of just setting the scale to the Spawn Transform's value. In 4.11.2, ...

Non-overridden BP update for Animation Blueprints not Calling Parent Function.

OLD - Anim - Mar 21, 2016

User in the linked UDN reports that the parent BP update was not being called in an animation blueprint unless they hooked up the parent call. By default this call is greyed out in the graph and sh ...

Compile 'Note' on BP Interface events

UE - Gameplay - Feb 23, 2017

Compile 'Note' on BP Interface events. It happens in actor BPs and also BP Widgets. A similar issue was fixed back in 4.11 with Custom Events. Could be related? https://jira.it.epicgames.net/brows ...

Attached Project Crashes When Attempting to Open Struct

UE - Gameplay - Blueprint - Apr 4, 2016

The attached project crashes whenever one of the structs is being opened. This does not occur in 4.10.4, this is a regression. Found in 4.11 Binary, reproduced in Main CL 2930737. User informati ...

Crash on stopping PIE after using DemoRec in PIE

UE - Networking - Jan 20, 2016

Crash on stopping PIE after using DemoRec in PIE. Possibly related to [Link Removed] which must be fixed, but happens upon stopping PIE. Reproduced in 4.11.0 Preview 3 binary and Main (//UE4/Dev-Ma ...

Unable to pass TMap or TSet as a parameter for a UFUNCTION

UE - Foundation - Core - Mar 2, 2017

Attempting to pass a TMap or TSet into a UFUNCTION as a parameter causes a compilation error. Removing the UFUNCTION declaration works. Error messages:2>D:\Unreal Projects\Main\MyProject14\Source\M ...

Component in Child Blueprint Parented to Inherited Component Disappears

UE - Gameplay - Components - Mar 4, 2016

When you have a child blueprint that contains a component that is parented to an inherited component, changing a value on that inherited component in the original parent blueprint and then compiling ...

Physics Constraint no longer constrains components that are set to Query Only

UE - Gameplay - May 5, 2016

Physics Constraint no longer constrains conponents that are set to Query Only Regression from 4.11.2 User Description: Testing a 4.12 copy of my 4.11 project and when I tested in editor, all my ...

Cloth paint update issues

UE - Simulation - Physics - Jan 7, 2020

Activating and Deactivating Cloth Paint marks the skeletal mesh as dirty, even if no values were painted and there is no transaction in the Undo History. Painting Max Distance values from non-zero ...

Editor crashes when opening several marketplace assets - Assertion failed: !HasAnyFlags

UE - Gameplay - Blueprint - Jun 22, 2016

Editor crashes while attempting to open several marketplace assets. Allar's Generic Shooter Defuse Studios RTS Template JCInventory Frequency: 5/5 Regression (yes) issue (does not) occur in 4.11 ...