[CrashReport] Linux crash - FVulkanSwapChain::AcquireImageIndex

UE - Platform - Linux - Sep 7, 2017

This is an uncommon Linux crash that has occurred for a few users in 4.17 and 4.18 (not yet released) ...

Ensure undoing pin split - Found K2Node_CallFunction_429 ('K2Node_CallFunction') that does not belong to EventGraph.

UE - Gameplay - Blueprint Editor - Sep 15, 2017

REGRESSION: Yes, does not occur in 4.17.2 Ensure occurs when undoing the splitting of a pin. ...

Some Niagara Fluid systems are not visible in a packaged project

UE - Niagara - Jun 7, 2022

Previously packaging caused a crash with this system. This was fixed, but now the system is no longer visible when packaged. ...

Route gamepad to second window setting is broken

UE - Gameplay - Input - Nov 11, 2022

The RemapControllerInput function call likely needs to be added back to the game viewport client as a fix.  ...

WorldPartition: Attached Actors within Level Instances save level offset bounds

UE - World Creation - Worldbuilding Tools - Level Instances - May 9, 2023

The proposed fix is implemented in CL 25389340 but needs further testing to make sure there are no issues caused by it. ...

WorldPartitionActorDescs for LevelInstanceActors are broken when migrating world partitioned level

UE - World Creation - Worldbuilding Tools - Level Instances - Jun 13, 2023

WorldPartionActorDescs will be restored to the correct properties when resaved. They can also be fixed by the WorldPartitionResaveActorsBuilder commandlet. ...

Behavior tree assets marked dirty when opening in subeditor

UE - AI - Aug 16, 2016

Found while I was fixing up other content, that Behavior Tree assets are being marked dirty by just opening them into sub editor. ...

SSR not rendering correctly in SM4 Preview

UE - Graphics Features - Sep 20, 2017

This is a regression from 4.17.2 and you do not need to be in PIE to see the effect. This is not seen in Shader Model 5 ...

Moving or renaming a file in the editor should execute a Perforce move command not a delete+add

Tools - Aug 31, 2016

Moving or renaming a file in the editor erases its perforce history. It should execute a move not a delete + add to fix this ...

IOS-Shipping memory managentment failed for std::string

UE - Platform - Mobile - Oct 8, 2018

[Image Removed] [Image Removed] [Image Removed] if strip with -x option, it will fix this issue. ...