This is a regression from 5.3 that has been fixed in Main (32476819, for 5.5), but needs merging into 5.4. ...
Projects crash upon opening with the PixelStreaming plugin enabled. ...
When a shaped trace by channel has a starting and ending point that is the same, it no longer returns true when overlapping an object. Regression: Yes This appears to work as expected in 4.21.2 bi ...
The child widget of Retainerbox was applied incorrectly offset the RenderTranslation of the parent widget and draws it. This issue is 4.24 only. it's fine as well as the preview on UMG Designer in 4 ...
Setting a parameter on a Sound Cue from Blueprints more than once is not working. The first time a parameter is set works, but any following sets are ignored. This is a regression and does not occu ...
Regression: Tested in UE5/Release-5.0, this issue did not occur so it is a regression. ...
We've had a couple of reports of the recently added session/client id checks in the StatelessConnectHandlerComponent failing when using SteamSockets. The connections fail with the "Rejecting handsha ...
There is a Memory leak in PageAllocator when packaged. The leak can be stopped if "Landscape.Static" is used in console. Unable to test 4.19 since the provided project was 4.20, but Issue is reporte ...
When using a Sequence that is a duplicate of another, without changing the event names, the duplicate Sequence will still fire off the event from the original even if the values are changed. Changin ...
Packaging that involves a comilation process in the Binary editor causes custom Windows icons to be ignored in packaged games. This could either be seen in a Code project or in a Blueprint Only proj ...