Haptic effect for Oculus touch does not last longer than around 2 seconds even when set to a longer time. ...
There is a missing semicolon in the GooglePAD_APL.xml file. Fix does not require change to binary release so users can just edit this file or get the fix from GitHub. ...
2 GB/hr Memory Leak on maps with no Sky Sphere or Atmospheric Fog to occlude empty space. The leak also occurs during general usage, but was tested with a blank project and an absolutely blank leve ...
Shortcut for Toggle Angular Limits 1, 2 and 3 for Physics assets do not change phys asset state as dirty. ...
The Axis input values for SteamVR motion controllers will increase exponentially by 2 from the moment the editor starts and every time the user enters VR Mode or does a Launch On (eg. Entering VR Mo ...
Offline save games don't work on Apple TV, (in fact all file operations fail) because Apple has decided that you can't store anything in the NSDocumentDirectory anymore. The fix is to replace occurr ...
Chris found a bug where if you set Multi, ETC2 and PVRTC will select ES3.0 as minimum texture instead of ES 2.0 ...
When attempting to compile Unreal Lightmass in the 4.11 source build, a compiler error pops up when using Visual Studio 2015 Update 2. Error Message: "d:\unrealengine-release\engine\source\program ...
2 minute (or more) hang and high memory usage when adding assets with large textures. The memory increase can be up to 3 or 4 GB when none of these assets(or referenced assets) take up nearly that ...
User has found an issue in which Anim Notifies, spawning particle system components that cannot ever render will leak the particle system component. The user has a working fix but it's likely not i ...