[CrashReport] UE4Editor_Core!FWindowsWindow::Initialize() [windowswindow.cpp:199]

Tools - Mar 1, 2017

Error message: Assertion failed: 0 [Link Removed] [Line: 199] Window Creation Failed (1158) Source Context: 184 VirtualHeight = ClientHeight; 185 186 // We call reshape w ...

Incorrect Shading On Objects Using World Position Offset And Rotate About Axis

UE - Graphics Features - Mar 1, 2017

When using the rotate about axis node and WPO to move the vertices of an object to always face the player this seems to introduce some shading errors with any light (except skylight). ...

Pass check wrong in FRenderTargetPool::FindFreeElement

UE - Platform - Console - Mar 1, 2017

Looks like the pass count check for assigning the fast vram flag is wrong when looking for a pooled render target and always discards the first found RT when making multiple passes. Code should like ...

Crash in Hand IK Retargeting with two entries under "IKBones to Move"

UE - Anim - Rigging - Feb 28, 2017

Crash in Hand IK Retargeting with two entries under "IKBones to Move" Only seems to happen when you have a hand bone in the second slot of "IKBones to move" ...

A hashable struct key for a TMap cannot be seen or modified in Blueprints

Tools - Feb 28, 2017

TMaps that use hashable structs as the key cannot have the key set for an element that is added to the TMap in a Blueprint. A default value is set, but it cannot be seen or modified. ...

The Editor crashes when adding an element to a TMap that uses an unhashable struct as a key

UE - Gameplay - Blueprint - Feb 28, 2017

The Editor crashes if an unhashable struct is used as a key in a TMap and a new element is added to the TMap in a Blueprint. ...

Crash trying to manipulate CineCam Focus Distance on the fly in a cooked game

UE - Gameplay - Blueprint Runtime - Feb 27, 2017

Crash trying to manipulate CineCam Focus Distance on the fly in a cooked game. The reason this is happening is that the Focus Distance is being manipulated on tick. See the attached screenshot. C ...

[CrashReport] UE4Editor_Core!FModuleManager::UnloadModule() [modulemanager.cpp:557]

UE - Foundation - Core - Feb 27, 2017

Error message: Assertion failed: ModuleInfo.Module.IsUnique() [Link Removed] [Line: 557] Source Context: Most recent user affected CL: Logs: See attached Issue call stack shares some similariti ...

Data Table export/import doesn't support map/set properties

Tools - Feb 27, 2017

DataTableUtils::IsSupportedTableProperty needs updating to include those types, and we should probably also make sure they export in a nice way in the JSON exporter/importer (the CSV one can just us ...