If a user creates a struct, uses a Make Struct node, removes a member from the struct, and then adds the value back in the value will not always be correct. ...
Child Actor Template properties are not available for a child actor that has been copy and pasted ...
In the warning message the user receives when opening a blueprint with an invalid/disabled class (such as opening a Wheeled Vehicle Pawn with PhysX Vehicles plugin disabled), the user is given Yes/N ...
https://udn.unrealengine.com/questions/355667/sequencer-async-loading-issue.html ...
When starting a new project, I know I will need the same or similar hierarchy of folders. I like to create these in advance of populating them with content. These empty folders are purged once the ...
Duplicates of Actor Blueprints have a blank, black preview instead of the preview of the original (See sample image). Not a regression, occurs in UE4.14.3 as well ...
The construction script is not updating in the PIE when the text is set through that method, there is a current workaround to set it on event begin play. This issue affects the Text and Textbox comp ...
When sorting maps by DateModified in the content browser, the date is treated as a string and sorted numerically. ...
When changing from boolean to Integer/Byte the select nodes options are not changed to Option 0/Option 1 and instead are left as False/True ...
When you connect a pin to a select node and determine the type of the wild card pins the other option pins do not have their literal populated. This occurs for enums where no option is select and n ...