https://udn.unrealengine.com/questions/563316/render-static-flag-crashes-editor-in-opengl-es31-s.html ...
REGRESSION: This regressed between 4.23 and 4.24 Assets set directly in a soft object reference pin on a blueprint function are not correctly referenced. ...
Empty actor spawnables do not have any components after an editor restart. ...
REGRESSION RANGE WORKING: 9404494 (right before Dev-Core copy up at 9405827 BROKEN: 9407021 (Dev-Networking copy up) NavigateToFunctionSource: Unable to find symbols for 'UPaperFlipbook::GetNumFr ...
int64 UProperty with ExposeOnSpawn meta tag won't compile from a C++ UUserWidget class. ...
The filter window does not open in the curve asset editor. It appears that no tab manager is provided when creating the curve asset editor's SCurveEditorPanel in FCurveAssetEditor::SpawnTab_CurveAss ...
Importing a camera FBX into a sub sequence will not copy focal length animation. ...
The file was originally created by Mixamo and saved as FBX. It was resaved it in C4D with the Save for Cineware Option. Importing it into the Editor causes it to crash. This was tested and reported ...