REGRESSION: This regressed between 4.23 and 4.24
Assets set directly in a soft object reference pin on a blueprint function are not correctly referenced.
See UDN: https://udn.unrealengine.com/questions/563593/view.html
RESULT
You will see a reference to the RefByVariable material (which is referenced in a variable in the BP), but not to the DirectRef material (which is set directly in a node param).
I am not able to find world outliner how to enable it?
Why doesn't the collision diminish when the collision radius decreases?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
What method is used to fill polygonal regions when drawing spline mesh at run time?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
How do I solve the problem that DownloadImage can not Support URL with Chinese characters?
How can i modify the param name in EQS node
How to properly terminate the DoWork thread function in FAsyncTask?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-90922 in the post.
0 |
Component | UE - Gameplay |
---|---|
Affects Versions | 4.24, 4.25 |
Target Fix | 4.25 |
Created | Mar 19, 2020 |
---|---|
Resolved | Mar 19, 2020 |
Updated | Jul 30, 2020 |