"ShowFlag.InstancedFoliage 0" hides HISMC

UE - World Creation - Worldbuilding Tools - Foliage - Jul 29, 2020

Hierarchical Instanced Static Mesh components that contain no foliage are disappearing when ShowFlag.InstancedFoliage 0 is used. This was reported and tested in 4.24.3 (CL-11590370) and reproduced ...

Remove the option to convert material functions to a parameter

UE - Rendering Architecture - Materials - Mar 5, 2020

Material functions have the option to be converted to a parameter but do not convert to a parameter. For example, create a MakeFloat3 or MakeFloat2 node > convert to parameter.  ...