In a normal detail panel, each element has its own SDetailSingleItemRow and are mostly uniformly sized with some exceptions of having a few bigger rows (i.e. asset pickers). However, these layers are all shoved into a single row which can become huge and problematic for scrolling. It seems like a lot of custom work was done here and a fix may require a total rework.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-100371 in the post.
| 1 |
| Component | UE - LD & Modeling - Terrain - Landscape |
|---|---|
| Affects Versions | 4.25, 5.1 |
| Target Fix | 5.1 |
| Fix Commit | 20995085 |
|---|
| Created | Sep 28, 2020 |
|---|---|
| Resolved | Jul 14, 2022 |
| Updated | Jul 14, 2022 |