Description

REGRESSION: Does not occur in 4.25

User is not able to use the Assign node with wildcard containers. The node is always made with single value parameter inputs and will generate compile errors.

Steps to Reproduce
  1. Open any project in editor.
  2. Open the level blueprint
  3. Make a new Macro.
  4. Add a Wilcard Array input parameter to the macro.
  5. In the macro graph, drag off the array parameter and add an Assign node.

RESULT

The Assign node is created with single variable inputs, and the Assign node will generate errors.

Have Comments or More Details?

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Fixed
ComponentUE - Gameplay - Blueprint Editor
Affects Versions4.26
Target Fix4.26
Fix Commit14484960
Release Commit14484960
CreatedOct 6, 2020
ResolvedOct 13, 2020
UpdatedApr 27, 2021