Open console command, type in "stat none"
Crash
Assertion failed: !bCheckMissingOverride || bRemoved [Link Removed] [Line: 524]
0x00007ff86c5c9689 KERNELBASE.dll!UnknownFunction []
0x00007fffec8dc7a6 UE4Editor-Core.dll!ReportAssert() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformCrashContext.cpp:1632]
0x00007fffec8dff48 UE4Editor-Core.dll!FWindowsErrorOutputDevice::Serialize() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Windows\WindowsErrorOutputDevice.cpp:78]
0x00007fffec5f30bd UE4Editor-Core.dll!FOutputDevice::LogfImpl() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp:61]
0x00007fffec58ab75 UE4Editor-Core.dll!AssertFailedImplV() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Misc\AssertionMacros.cpp:102]
0x00007fffec58cc30 UE4Editor-Core.dll!FDebug::CheckVerifyFailedImpl() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Misc\AssertionMacros.cpp:458]
0x00007fffe6b9967c UE4Editor-UnrealEd.dll!FEditorViewportClient::RemoveRealtimeOverride() [D:\P4\Release426\Engine\Source\Editor\UnrealEd\Private\EditorViewportClient.cpp:524]
0x00007fffe6b7bbe3 UE4Editor-UnrealEd.dll!FEditorViewportClient::HandleViewportStatDisableAll() [D:\P4\Release426\Engine\Source\Editor\UnrealEd\Private\EditorViewportClient.cpp:2164]
0x00007fffe6b6c716 UE4Editor-UnrealEd.dll!TBaseRawMethodDelegateInstance<0,FEditorViewportClient,void __cdecl(bool),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\P4\Release426\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:469]
0x00007fffec6c171f UE4Editor-Core.dll!HandleToggleCommandBroadcast() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Stats\StatsCommand.cpp:755]
0x00007fffec6c02e1 UE4Editor-Core.dll!FHUDGroupManager::HandleCommand() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Stats\StatsCommand.cpp:948]
0x00007fffec6e0d02 UE4Editor-Core.dll!StatCmd() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Stats\StatsCommand.cpp:2065]
0x00007fffec67cb1e UE4Editor-Core.dll!UE4Tuple_Private::TTupleBase<TIntegerSequence<unsigned int,0,1,2>,FString,bool,FOutputDevice *>::ApplyAfter<void (__cdecl*const &)(FString,bool,FOutputDevice *)>() [D:\P4\Release426\Engine\Source\Runtime\Core\Public\Templates\Tuple.h:300]
0x00007fffec6b7771 UE4Editor-Core.dll!TBaseStaticDelegateInstance<void __cdecl(void),FDefaultDelegateUserPolicy,FString,bool,FOutputDevice *>::ExecuteIfSafe() [D:\P4\Release426\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:731]
0x00007fffec6b796f UE4Editor-Core.dll!TGraphTask<FSimpleDelegateGraphTask>::ExecuteTask() [D:\P4\Release426\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:886]
0x00007fffec3a5a3b UE4Editor-Core.dll!FNamedTaskThread::ProcessTasksNamedThread() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:709]
0x00007fffec3a5e3e UE4Editor-Core.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:601]
0x00007fffec6d92dd UE4Editor-Core.dll!FStatsThread::Run() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Stats\Stats2.cpp:906]
0x00007fffec8f814b UE4Editor-Core.dll!FRunnableThreadWin::Run() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:86]
0x00007fffec8f0de0 UE4Editor-Core.dll!FRunnableThreadWin::GuardedRun() [D:\P4\Release426\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:35]
0x00007ff86dcc7974 KERNEL32.DLL!UnknownFunction []
0x00007ff87054a271 ntdll.dll!UnknownFunction []
Crash in runnable thread StatsThread
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-100635 in the post.