Description

Disabling Shadow Denoiser causes raytraced shadows from Rect Lights to disappear

 

 

Steps to Reproduce

1. Create a 4.26 project with Ray tracing On
2. Create empty scene
3. Add basic geometry
4. Add a Rect Light
5. Make sure the Cast Ray Tracing Shadows is Enabled on the Rect Light
6. Open console command and add r.Shadow.Denoiser 0
Result: no ray tracing shadows from Rect Light(s)
Expected: ray tracing shadows remain from Rect Light(s) with shadow denoiser turned off

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Fixed
ComponentUE - Graphics Features - Lumen
Affects Versions4.26
Target Fix4.26
Fix Commit14692713
Release Commit14692713
CreatedNov 6, 2020
ResolvedNov 9, 2020
UpdatedSep 19, 2021
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