Description

I think it's caused by mismatching names of shadertype, which was hand-coded in MaterialStatsCommon.cpp

Steps to Reproduce

set up Mali Offline Compiler and open material editor, turn on PlatformStats , add Android GLES 3.1. The vertex shader stats are correct, but pixel shader's are missing.

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.26
Target Fix4.27
Fix Commit15540647
Main Commit15540647
CreatedNov 26, 2020
ResolvedMay 8, 2021
UpdatedMay 12, 2021