DID NOT OCCUR IN BP FPS PROJECT - might be ContentExamples specific
This issue does not occur when forward shading is disabled.
Viewport error reads:
TOO MANY OVERLAPPING SHADOWED MOVABLE LIGHTS, SHADOW CASTING DIABLED: SpotLight5
Additionally, entering in the following console command restores the image to normal
r.msaacount 1
Entering in different values such as 2, 4, 8 with the above console command results in the black viewport with artifacting/corruption (see screenshot)
This is not a regression as the same issue is hit in 4.25.4
An ensure also occurs as mentioned by [Link Removed]
Result: Black viewport with artifacting when PIE
Expected: Viewport renders as expected
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-103993 in the post.
4 |
Component | UE - Graphics Features |
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Affects Versions | 4.25.4, 4.26, 5.0 |
Created | Dec 2, 2020 |
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Resolved | Jun 9, 2022 |
Updated | Jun 9, 2022 |