Crash when we restore metadata after re-importing a skeletalmesh.
Re-import a skeletalmesh containing many package meta data entries, it will crash when the ExistingUMetaDataTagValues TMap will be reallocate.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-106087 in the post.
|Component||UE - Editor - Content Pipeline - Import and Export|
|Created||Jan 11, 2021|
|Resolved||Feb 11, 2021|
|Updated||Nov 28, 2022|