Add and Renaming collapsed graphs in functions breaks refs to local vars

Gameplay - Blueprint Compiler - Nov 6, 2020

When creating a class (of any kind i.e. an actor), when a collapsed graph is compiled the ref breaks when adding or renaming the graph. ...

Naming a variable 'LifeSpan' causes the default value to be reset after closing the editor

Gameplay - Blueprint - Nov 3, 2020

Customer reported this issue in Salesforce. I repro'd this issue in 4.25.3, 4.25.4, and 4.26. Therefore marking it as not a regression. Renaming the variable something like "LifeTimer" does not res ...

The HISM will have double drawcalls when player opens r.Mobile.AllowDitheredLODTransition

Tools - Foliage - Nov 2, 2020

Please check the Function GetDynamicMeshElements in HierarchicalInstancedStaticMesh.cpp. The  Function Traverse in GetDynamicMeshElements will always return two Lod levels, even the transition is f ...

Blueprint class's property is overridden by parent blueprint class

Gameplay - Components - Nov 2, 2020

I did some research. The problem is caused in CoreNative.cpp. In Function GetInstancedSubobject (Line 126) We should check if instance is runtime instance first. If it is runtime instance, just us ...

Culling values on water body actors causes the shore to appear broken

Tools - Water - Oct 29, 2020

Water is new so I marked this not a regression This is worse in a Lake and River actors, Ocean kinda looks okay but also might need to be looked into ...

Anim Notifies Color does not change when typing on the keyboard

Anim - Anim Blueprints - Oct 26, 2020

If change the color by dragging the mouse, it will be applied normally. ...

Back-face culling not working when translucency is set to Ray Tracing

Rendering - Ray Tracing - Oct 23, 2020

While enabling Ray Tracing from the start of the project, when user sets GlobalPostProcess Translucency to Ray Tracing, the back-face of the plane is not culled. However, when the translucency is se ...

Ray Tracing Translucency - Sample settings have no effect

Rendering - Ray Tracing - Oct 15, 2020

Ray tracing translucency samples per pixel settings have no visible effect.  Reported and tested in version 4.25.3(CL 13942748). Tested and found in versions 4.25.3 and 4.26.0 Preview 2(CL 14419252 ...

Crash on opening Sequence Director for Level Sequence

Gameplay - Blueprint - Oct 15, 2020

Within the project attached, the Sequence Director can not be opened for the Level Sequence "SkateReel Sequencer Crash." The user reports being able to open the Sequence Director prior to copying an ...