Marking as a regression as this issue does not occur in 4.25.4


Steps to Reproduce

Done on local windows machine:

  1. Create and open a Third Person BP Project
  2.  Navigate to Project Settings and turn on Metal Desktop renderer
  3. Turn off Metal Mobile renderer
  4. Set "Max. Metal Shader Standard to Target" to V2.1
  5. Restart Editor
  6. Package for iOS Development
  7. Deploy .ipa and open on iOS device

Result: Game is distorted with Red, Green, Yellow, and sometimes Blue colors

Expected: Game looks normal as it did in the viewport

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Cannot Reproduce
ComponentUE - Platform - Mobile
Affects Versions4.26.1
Target Fix4.27.1
Fix Commit4.27
CreatedFeb 3, 2021
ResolvedJun 14, 2021
UpdatedJul 19, 2021