Marking as a regression as this issue does not occur in 4.25.4
Done on local windows machine:
Result: Game is distorted with Red, Green, Yellow, and sometimes Blue colors
Expected: Game looks normal as it did in the viewport
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-107774 in the post.
12 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.26.1 |
Target Fix | 4.27.1 |
Fix Commit | 4.27 |
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Created | Feb 3, 2021 |
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Resolved | Jun 14, 2021 |
Updated | Jul 19, 2021 |