Rendering from the Movie Render Queue at runtime while using the current level will fail, even when the levels match

Anim - Sequencer - Jul 22, 2021

When Use Current Level is true, the MRQ tries to validate that the maps are the same, but this will fail when the maps actually do match.  The Use Current Level flag should allow the render to cont ...

Reset Orientation and Position node doesn't work with OpenXR enabled

XR - Jul 20, 2021

When using the ResetVR input action to reset the orientation and position of the camera, the input doesn't respond when using the OpenXR plugin. When disabling the plugin and enabling SteamVR or Ocu ...

wire import crash on file generated by alias 2021.3

Tools - Import and Export - Jul 20, 2021

Our company has updated Alias to 2021.3.1 and now Datasmith crashed when importing .wire files. Previously we had Alias 2019 and Alias 2021.1 installed. Now just Alias 2021.3.1 and then the issue be ...

Crash when capturing attribute spreadsheet of Niagara GPU Particle with raytracing enabled

Rendering - Niagara - Jul 8, 2021

Also, NiagaraDebugger crashes the moment I enable GPU Particle Readback. ...

Cracks in polygons in BSP Optimize

Tools - BSP - Jul 1, 2021

This problem also occurs when the Create Convex Polygons checkbox is checked in the Pen tool. ...

Out-of-bounds read caused by improper return size from FSocketSteam::RecvFrom in Unreal Engine

Online - OSS - Steam - Jun 7, 2021

Overview: Function at fault: FSocketSteam::RecvFrom (https://github.com/EpicGames/UnrealEngine/blob/c3caf7b6bf12ae4c8e09b606f10a09776b4d1f38/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/ ...

MergeActors Proxy Tool Outputs Incorrect Result with HISMC

Tools - Merge Actor - Jun 1, 2021

Running the MergeActors proxy tool on an actor that has an HISMC and both its scale and rotation changed will output a proxy incorrectly. ...

Ornatrix Alembic files display unnatural movement in Groom after import

Simulation - Physics - May 26, 2021

Video of the issue here - [Link Removed] ...