It appears as though parameters for downstream material layers are reverted to their default values and override states when an upstream material layer is deleted.
Alternately, see attached project for repro. Open M_MyLayeredMaterial_inst and delete "Layer 1" and observe Layer 2 revert to default values.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-108007 in the post.
2 |
Component | UE - Graphics Features |
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Affects Versions | 4.26 |
Target Fix | 4.27 |
Created | Feb 5, 2021 |
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Resolved | Apr 26, 2021 |
Updated | Apr 27, 2021 |