This only seems to happen when the vector parameter is expanded, not when it's collapsed. Collapsing and re-expanding the parameter seems to clear the issue as well.
The material seems to use the override value when the checkbox is checked, too.
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Alternately, see attached project for repro. Open M_MyLayeredMaterial_inst and expand the vector parameters of
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-108014 in the post.
2 |
Component | UE - Rendering Architecture - Materials |
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Affects Versions | 4.26 |
Target Fix | 4.27 |
Created | Feb 5, 2021 |
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Resolved | Apr 26, 2021 |
Updated | Nov 30, 2022 |