Changes on the Blueprint Editor are immediately propagated to the child blueprints.
See attached video for detail [Link Removed]
The change will not be applied to the BoxExtent parameter in BP_Base_Child (child blueprint). It can get changes by reloading the asset.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-108047 in the post.
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Component | UE - Editor - Workflow Systems |
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Affects Versions | 4.25 |
Target Fix | 5.5 |
Fix Commit | 35311819 |
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Created | Feb 8, 2021 |
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Resolved | Mar 25, 2025 |
Updated | Mar 25, 2025 |