Description

I was not able to reproduce this issue with the user given repro steps, however the crash has occurred for multiple users according to Crash Reporter, so it is worth investigating more into

Steps to Reproduce

From Salesforce User:

  1. Create/open any 4.26.1 project.
  2. Create or import any Cue asset
  3. Drop it into the scene.
  4. Alternative) Double click the cue to open it
Callstack
Assertion failed: IsValid() [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Public\AudioDeviceManager.h] [Line: 150]

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-109237 in the post.

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Fixed
ComponentUE - Audio
Affects Versions4.26.1
Target Fix4.27
CreatedFeb 23, 2021
ResolvedMar 29, 2021
UpdatedMar 29, 2021
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