When adding multiple Hierarchical Instanced Static Meshes on a loop and packaging the project in Shipping configuration the application crashes due to LowLevelFatalError [Link Removed] [Line: 1431] Null SRV (resource 0 bind 0) on UB Layout None. This does not occur in Development Configuration. It also doesn't occur when adding only 1 HISM or when adding multiple normal Static Meshes at runtime.
This also doesn't occur in //UE4/Release-4.25 @ CL 14469661 and this did not occur, so marking as a Regression
RESULT:
The application crashes with "LowLevelFatalError [Link Removed] [Line: 1431] Null SRV (resource 0 bind 0) on UB Layout None"
EXPECTED:
The application would play as intended
LowLevelFatalError [Link Removed] [Line: 1431] Null SRV (resource 0 bind 0) on UB Layout None
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-109511 in the post.
14 |
Component | UE - World Creation - Worldbuilding Tools - HLOD |
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Affects Versions | 4.26 |
Target Fix | 4.27 |
Created | Feb 25, 2021 |
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Resolved | Mar 19, 2021 |
Updated | Nov 30, 2022 |