Tagged bindings aren't deleted when their object binding is deleted in the sequence.
RESULT
The array will have a length of 1 instead of 0, indicating the binding still exists in the tagged bindings (The GUID remains the same if inspected in the debugger)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-110636 in the post.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.26 |
Target Fix | 4.27 |
Fix Commit | 15924154 |
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Created | Mar 12, 2021 |
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Resolved | Apr 5, 2021 |
Updated | Nov 30, 2022 |