Tagged bindings aren't deleted when their object binding is deleted in the sequence.
RESULT
The array will have a length of 1 instead of 0, indicating the binding still exists in the tagged bindings (The GUID remains the same if inspected in the debugger)
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-110636 in the post.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.26 |
Target Fix | 4.27 |
Fix Commit | 15924154 |
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Created | Mar 12, 2021 |
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Resolved | Apr 5, 2021 |
Updated | Nov 30, 2022 |