see the UDN .Setting bOtherAudioPlayingNow to always false can workaround the problem, but it's better to have a more robust solution.
1、turn off the silent mode of your iphone
2、4 tap call out console input, type in 'stat unit'
3、start the game, and send some messages or emails to that iphone in order to create notifications, watch the frame time
I am not able to find world outliner how to enable it?
How to achieve HLSL Multiple Render Target in Material blueprints?
How does UMG set overlapping layouts?
I can not open the editor BP of any asset
How to properly terminate the DoWork thread function in FAsyncTask?
What method is used to fill polygonal regions when drawing spline mesh at run time?
How to implement springarm components to scale according to mouse position in spawn?
What properties of the progress bar can be used for drag and drop highlighting?
What property of the Slider is the image used when dragging?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-111011 in the post.
11 |
Component | UE - Platform - Apple |
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Affects Versions | 4.26.1 |
Target Fix | 5.5 |
Created | Mar 18, 2021 |
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Resolved | Oct 22, 2024 |
Updated | Oct 22, 2024 |