Description

ForceFeedback Attenuation assets aren't an option because they are filtered out of the list  in UAssetToolsImpl::IsAssetClassSupported. This happens because there isn't a valid AssetTypeActions class for the asset type. 

Steps to Reproduce
  • Right click in the Content Browser select Misc under "Create Advanced Asset"
  • Note that force feedback attenuation is not an option

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-114095 in the post.

0
Login to Vote

Fixed
ComponentGameplay
Affects Versions4.26
Target Fix4.275.0
Fix Commit16143073
Main Commit16122951
Release Commit16143073
CreatedApr 22, 2021
ResolvedApr 28, 2021
UpdatedApr 30, 2021