The issue is already fixed in UE5 by CL 14368553. This Jira is created for cherrypick into UE4
1、edit BasePassPixelShader.usf
2、‘CTRL + SHIFT + .’, the mesh shaders in the map won't update
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-115127 in the post.
| 1 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.26 |
| Target Fix | 4.27 |
| Created | May 7, 2021 |
|---|---|
| Resolved | May 7, 2021 |
| Updated | Dec 1, 2022 |