If #define PHYSX_MEMORY_STATS 0 is set to 1, the Engine will not build successfully. The build fails with the message: error C2338: FPhysXAllocationHeader size must be less than 16 bytes.
RESULTS:
The Engine fails to build in Visual Studio with the error message: error C2338: FPhysXAllocationHeader size must be less than 16 bytes.
EXPECTED:
The Engine builds successfully.
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Simulation - Physics |
|---|---|
| Affects Versions | 4.7.2, 4.8 |
| Target Fix | 4.9 |
| Fix Commit | 2532066 |
|---|
| Created | Mar 9, 2015 |
|---|---|
| Resolved | May 4, 2015 |
| Updated | Apr 27, 2018 |