If #define PHYSX_MEMORY_STATS 0 is set to 1, the Engine will not build successfully. The build fails with the message: error C2338: FPhysXAllocationHeader size must be less than 16 bytes.
RESULTS:
The Engine fails to build in Visual Studio with the error message: error C2338: FPhysXAllocationHeader size must be less than 16 bytes.
EXPECTED:
The Engine builds successfully.
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Simulation - Physics |
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Affects Versions | 4.7.2, 4.8 |
Target Fix | 4.9 |
Fix Commit | 2532066 |
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Created | Mar 9, 2015 |
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Resolved | May 4, 2015 |
Updated | Apr 27, 2018 |