Description

This problem is not reproduced in 4.25.

Steps to Reproduce

Register two appropriate Spawnable objects in the new sequencer.
Press the + button on one of them > Attach > Select the other one from the list of existing bindings
Register the sequencer in question as a shot to another sequencer, and when you look inside the shot from the master side, you will see that the ConstraintBindingID in the attach section is an unresolved binding.

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.26
Target Fix4.27
Fix Commit14915667
Main Commit14915667
CreatedMay 12, 2021
ResolvedMay 12, 2021
UpdatedMay 18, 2021