Steps to Reproduce

Open any project

Create a new texture array and add any 2 or more images.

Open one of the images in paint and alter it in someway visually so it is an obvious change across the whole texture + save.

Go back to the UE Texture Array, hit reimport, nothing changes.

Go to the texture itself and reimport->It will update with the changed image.

Again hit reimport on the Texture Array asset -> still nothing changes.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-119368 in the post.

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Unresolved
ComponentRendering
Affects Versions4.26.24.27
Target Fix4.27.1
CreatedJul 9, 2021
UpdatedJul 13, 2021