When Use Current Level is true, the MRQ tries to validate that the maps are the same, but this will fail when the maps actually do match.
The Use Current Level flag should allow the render to continue, and use the expected map, potentially logging a warning, and potentially allow for no map to be specified at all.
RESULT
The render will fail with a warning that the maps mismatch.
I am not able to find world outliner how to enable it?
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An error occurred while trying to generate project files !?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-120160 in the post.
0 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.26 |
Target Fix | 4.27.1 |
Created | Jul 22, 2021 |
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Resolved | Aug 19, 2021 |
Updated | Dec 1, 2022 |