Description

UPD: According to Affects Version field, issue reproduces in 4.26, Regression for 4.27 - No.

Steps to Reproduce

Download licensee repro here - [Link Removed]

  1. Open the project, open the BasicBlurMap, press Play.
  2. Observe that the background blur is present.
  3. Enter command r.HDR.EnableHDROutput 1 to enable HDR output (even if it's not really supported)
  4. Since we're working with engine defaults, composite mode should be active already, if it isn't enter command r.HDR.UI.CompositeMode 1 as well.
  5. Observe that the background blur is gone.
  6. Enter command r.HDR.UI.CompositeMode 0.
  7. Observe that the background blur is back.

Have Comments or More Details?

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Fixed
ComponentUE - Graphics Features
Affects Versions4.26.24.27
Target Fix5.1
Fix Commit20933909
CreatedJul 29, 2021
ResolvedJul 11, 2022
UpdatedAug 11, 2022