void AQAPawn::Tick(float DeltaSeconds)void AQAPawn::Tick(float DeltaSeconds) { ACharacter::Tick(DeltaSeconds); #if ENABLE_DRAW_DEBUG DrawDebugSolidPlane(GetWorld(), FPlane(GetActorLocation(), FVector::UpVector), GetActorLocation() + FVector(0, 0, 100), FVector2D(100, 100), FColor::Cyan, false, 0.0f, 0); #endif }
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-121361 in the post.
| 3 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.26.2, 4.27 |
| Target Fix | 4.27.1 |
| Created | Aug 10, 2021 |
|---|---|
| Resolved | Aug 20, 2021 |
| Updated | Dec 1, 2022 |