From my testing, it appears that Shift+F is not detected by the editor. If you map the input action to either F or Ctrl+F, they both work correctly, so it seems specific to the Shift+F keyboard combination.


Tested in //UE4/Release-4.26 @ CL 15973114 and this did not occur, so marking as a Regression

Steps to Reproduce
  1. Open a Third Person template project
  2. Select Edit > Project Settings
  3. Navigate to the Input section
  4. Create two action inputs: One for F with the Shift tickbox checked and one for V with the Shift tickbox checked
  5. Open the ThirdPersonCharacter Blueprint
  6. In the Event graph create an input action event node for the Shift F and Shift V actions you created
  7. Connect a Print String node to both event nodes saying ShiftF and ShiftV respectively
  8. Play the level and press Shift F and Shift V


Shift V prints out it's text correctly, but nothing happens for Shift F


Both Shift V and Shift F would print out their values when pressed

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Cannot Reproduce
ComponentUE - Gameplay - Input
Affects Versions4.275.0-early access 2
Target Fix5.1
CreatedAug 19, 2021
ResolvedFeb 23, 2022
UpdatedMar 17, 2022
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