Steps to Reproduce

The problem is reproduced when you open the attached project NewWorld.umap.

The steps to reproduce it from scratch are as follows

1. Create a Landscape.
2. Create two different LandscapeGrassTypes, create a LandscapeMaterial for each, and set each to a LandscapeComponent.
3. The overridden LandscapeMaterial's Grass is not displayed.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-126118 in the post.

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Unresolved
ComponentUE - LD & Art - World Building - Landscape
Affects Versions4.27
Target Fix5.0
CreatedSep 8, 2021
UpdatedSep 24, 2021