Potentially missing lightmass path for skylight that needs to imitate the static directional light GI solution.
Download + launch the licensee issue from here - [Link Removed]
The issue is immediately visible, but for comparison, change the scene's skylight to stationary/moveable and see it immediately brighten. When switching back to "static", the scene darkens again even if lighting is rebuilt.
Request a info about UE-127172 bug tracker
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-127661 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.27 |
Target Fix | 4.27.1 |
Fix Commit | 17619295 |
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Created | Sep 23, 2021 |
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Resolved | Sep 27, 2021 |
Updated | Dec 1, 2022 |